![]() In Search of the Myreque / In Aid of the Myreque It is important to do quests as soon as possible so that many of the early levels are skipped.ġ3,750 Attack and 13,750 Strength experience and 2 Diamonds + 2 Gold Bars.ġ2,175 Attack and 2,175 Thieving experience.ġ0,500 Ranged and 8,000 Fletching experience.Īllows creation of skeletal, rock-shell, and spined armour. A lot of items that can be bought on regular accounts are locked behind a quest requirement. Quests play a big part in the early game, as many of experience rewards allow the player to jump multiple levels at a time. It is recommended to sell items like these to a general store.Ī lot of the strategies in this guide are not useful in terms of account progression for a normal account, but instead catered to Ironman/Hardcore Ironman accounts. Although the main source of money comes from high alching, many items such as rune arrows or rune javelins have a lower alch value. It is recommended to unlock High Level Alchemy as quick as possible, and to unlock the ability to enter the nature altar as early as possible. However, gold is still needed to cover instance fees, deposit money into the coffer for Managing Miscellania, purchase spirit shards for summoning, convert logs into planks, etc. This means many of the skilling supplies used have to be obtained by bossing or gathering. ![]() ![]() Ironman mode denies access to the Grand Exchange as well as trading with other players. 1.3 Milestone items (no quest requirements). ![]()
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